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Web 3D Technologies
Web 3D: Flash 3D
Adobe Flash Training
Adobe Flash Training: Adobe Flash Developer Center's Flash training resources. Tutorial topics include: "Introduction to Flash Game Development," "Creating and Sharing Color Themes with Kuler," "Creating Self-Voicing Puzzles in Flash," "Adding 3D to Flash Projects Using After Effects," "Migrating Flash Projects to Video," "Achieving Amazing Easing Effects in Flash," "Flash Animation Learning Guide," "Designing and Animating Characters in Flash 8," "Basic Motion Tweens," "Creating Animation," "Lip Sycing in Flash," "Drawing and Animating a Character in Macromedia Flash MX2004," "Animation Killer Tips for Flash MX 2004," "Animating with Shape Tweens," "Macromedia Flash Animation: Creating Lifelike Motion Blur Effects," "Advanced Character Animation in Flash," "Using Flash for the First Time: Building a Banner; Adding Symbols, Animation, and ActionScript; Publishing and Adding the Flash File to the Web Page;" "Building Preloaders and Progress Bars in Flash," "Using the Tween and Transition Classes in Flash MX 2004," "Taking Flash Animation to DVD Video," "Drawing in Flash: A Beginner's Introduction to the Flash MX 2004 Drawing Tools," "Animation in Macromedia Flash: Squash and Stretch," "Creating 3D Classes with ActionScript 2.0," "Creating 3D Objects with Drawing Tools," "Porting Flash Animation to Mobile Phones with Flash Lite," "Integrating Flash Animations into RoboDemo Movies," "Cooking with Bigfoot" (using vectors), "Macromedia Flash MX Samples Files" (to study code), and "Character Animation with Toom Boom Studio" (using camera pans and effects).
"Flash 3D: Pseudo 3DOrbiting Ball"
Tutorial: "Flash 3D: Pseudo 3DOrbiting Ball," by Cort Stull. Discusses the process of creating an object that flies around text. Topics include: starting a new movie, creating or importing an object, creating a motion guide, creating the text in front of the ball, and creating the text for the back of the ball.
"Flash 3D: Modeling a Minaret in Swift3D"
Tutorial: "Flash 3D: Modeling a Minaret in Swift3D." Discusses modeling the dome of the minaret, the lathe editor, modeling the shaft of the minaret, the extrusion editor, the scene editor, scale mode, sizing, adding details to the minaret, applying materials to the minaret, and exporting the render of the image.
"Flash 3D: What is Isometry?"
Tutorial: "Flash 3D: What is Isometry?" Discusses isometry (the ability to display 3 dimensional objects in two dimensions), perspectives, creating an isometric object, vanishing points, and drawing an isometric circle and cylinder.
Web 3D: Flash 3D Books
3D for the Web: Interactive 3D Animation Using 3Ds max, Flash, and Director, November 2004, by Carol MacGillivray and Anthony Head. Discusses basic buttons, interface design for 3D web sites, an introduction to real-time 3D, designing and making characters, making characters for ShockWave, animating for 3D interactivity, building virtual environments, and making a 3D game.

Flash 3D: Animation, Interactivity, and Games, October 2006, by Jim Ver Hague and Chris Jackson. Discusses creating usable templates, using 3D space in Flash games and interactive systems, and provides interactive examples of Flash applications.

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Update :: November 15, 2019